Showing posts with label TECHNOLOGY. Show all posts
Showing posts with label TECHNOLOGY. Show all posts

Saturday, 11 January 2014

India to launch Chandrayaan-II BY 2017 !!!!!!!

India to launch Chandrayaan-II BY 2017

Buoyed by the success of Chandrayaan-I mission which was meant to orbit the Moon, India will launch the second ambitious mission to land a rover there in the next two to three years.

The Chandrayaan-II will have indigenously developed rover and a lander using the Geo-Synchronous Launch Vehicle (GSLV).

"Chandrayaan-II is a mission where we essentially need to move on (lunar) surface to conduct experiments. We will launch Chandrayaan-II with an indigenous rover and lander using GSLV by 2016 or 2017," Space Secretary K Radhakrishnan said at a press conference here.

Chandrayaan-I, India's first mission to Moon, was launched successfully on October 22, 2008 from Sriharikota. The spacecraft was orbiting around the Moon at a height of 100 km from the lunar surface for chemical, mineralogical and photo-geologic mapping of the Moon.

 

Just Representational purpose  !!!

Talking about Chandrayaan-II, Radhakrishnan said a study was done to check if an indigenous lander and rover could be developed which gave a positive feedback after which the ISRO decided to go ahead with the project.

"In May 2012, we conducted a feasibility study on development of a lander and this has been completed. We find that we will be able to develop a lander in India. We need 2-3 years time," he said.

Radhakrishnan, however, added that there were a few technological elements in a lander which need to be developed.

"First, we need to reduce the velocity of a lander as it comes for soft landing. Second, to develop the mechanism that is involved in a lander. Third, is to locate precisely where to land by taking pictures and then steering the lander to a place it has to land," he said.

"There was a review of all inter-planetary missions in Russia and our Russian colleagues told us that the mass of the lander will go up and they would have an experimental mission of the lander module in 2015 and they would like to take a full scientific mission in 2017.


Reference : http://www.dnaindia.com

Consumer Electronics Show, Las Vegas

 Consumer Electronics Show, Las Vegas

The first Li-Fi smartphone prototype was presented at the Consumer Electronics Show in Las Vegas from January 7–10 in 2014. The phone uses SunPartner's Wysips CONNECT, a technique that converts light waves into usable energy, making the phone capable of receiving and decoding signals without drawing on its battery.

 

 LG will debut its new 77-inch curved OLED Ultra HD TV. 


LG OLED Curved




Samsung unveiled its curved TVs with two series of concave TVs.


Samsung Curved LED TV

Samsung Curved LED TV

Laser diodes were unveiled at the CES Show that are going to be used for high beam headlights in Audi vehicles. The high beams will be lasers, though the low beams will be light-emitting diodes. 

 Audi Sport

 The car maker says that their high beams have a 500-meter range, which is roughly twice the distance of LED high beams. 

 

Lasers are expensive though. Lasers are smaller, brighter and more energy efficient than LED headlamps. 

 

Their laser headlamps use less than half the energy of LEDs. Laser diodes can emit 170 lumens per watt, while LEDs generate only 100 lumens. Lasers are sensitive to heat but that has not stopped their production for vehicles. Laser technology is not as advanced compared with LEDs, which have been around for decades. 


Audi Sport quattro

Toyota debuted its first zero emission car which is powered by fuel cells.The Sport Quattro Laser Light uses two trapezoidal headlamp elements per side. 

The outer ring comprises a matrix of LED low beams with an aperture mask. The inner segment uses laser diodes to generate the laser light. Audi says the laser beams can reach 1,640 feet (500 meters) or a third of a mile. Audi says that’s twice the range and three times the lumosity (brightness) of LED beam headlamps. Audi board member Dr. Ulrich Hackenberg said the  headlamps “leave all previous systems in the dark.” That assumes there’s no snow, fog or rain in your path, or oncoming cars that don’t allow for high beams.

Don’t hold your breath waiting for the laser beams

It’s unclear when laser headlamps will arrive in the US. The Department of Transportation has a history of sloth, all in the name of protecting the public from technologies the feds are slow to grasp: any headlamp other than round 5.25- or 7-inch, replaceable-bulb headlamps, xenon headlamps, headlamps with lenses and sharply defined cutoffs, LED headlamps, and steerable headlamps.

The feds even have a rule regulating the minimum size of a turn signal lens that’s holding up an Audi LED sequential turn signal (Ford gets away with sequential turn signals because the first lens is big enough on its own).

Audi Matrix

 European automakers have headlamps that can sense oncoming cars and mask the light reaching that car, allowing for medium- or high-beam driving all the time, and that’s in limbo, too. The BMW i8 won’t be offered with laser headlamps in the US.

The DoT can’t control the racetrack and if you’re an endurance racing fan, you’ll see Audi laser headlamps there in the coming year on the 2014 Audi R18 e-tron Quattro LMP1 racecar.

About the Audi Sport Quattro

The Laser Light version of the Audi Sport Quattro is an adaptation of the Sport Quattro concept car shown at last September’s Frankfurt Auto Show.

The sport sedan combines outrageous power with a nod to efficiency in the form of a hybrid powertrain. There’s a twin-turbo V8 representing the traditional engine technologies. To that Audi adds a start-stop system, cylinder deactivation, an eight-speed automatic transmission, all-wheel drive (it is an Audi) and mechanical torque vectoring to overpower the outside rear wheel in a turn. There’s also an electric motor and a 14.1 kWh lithium-ion battery.

Audi claims it’s capable of 94 US mpg (2.5 liters per 100km) when you factor in the extended battery.

The combination is good for 700 hp, 0-60 mph in 3.2 seconds, a top speed of 190 mph, and 31 miles on battery power alone, making this like a Chevy Volt only quicker. And with laser beams.

 

 Reference : 


Thursday, 12 December 2013

PlayStation 4 coming in India on 18 December !!!

PlayStation 4

 The PlayStation 4 (PS4) is the latest video game console from Sony Computer Entertainment announced at a press conference on February 20, 2013. In the meeting, Sony revealed some hardware specifications of the new console.The eighth-generation system will introduce the x86 architecture to the PlayStation series and was launched in the fourth quarter of 2013. According to lead system architect, Mark Cerny, development on the PlayStation 4 began as early as 2008. PlayStation Europe CEO Jim Ryan emphasized in 2011 that Sony wanted to avoid launching the next-generation console behind the competition.

Among the new applications and services, Sony will introduce the PlayStation App, allowing PS4 owners to turn smartphones and tablets into a second screen to enhance game-play. The company also plans to debut Gaikai, a cloud-based gaming service that hosts downloadable content and games. By incorporating a share button on the new controller and making it possible to view in-game content being streamed live from friends, Sony plans to place more focus on social game-play as well. The PlayStation 4 was released in November 2013.

"Console Launch  ¥38,980  US$399  €399  £349 What in India ???..Lets Wait and Watch"


Wednesday, 4 December 2013

Mars Orbiter Mission !!!

"Mars spacecraft crosses sphere of influence of Earth"


India’s Mars Orbiter Mission notched up another achievement at 1.14 a.m. on Wednesday when the spacecraft to the Red Planet crossed the sphere of influence (SOI) of the Earth, traversing beyond 9.25 lakh km. The SOI of the Earth extends to about 9.25 lakh km from it. The spacecraft is now into the sun-centric orbit proper.

Deviprasad Karnik, spokesperson, Indian Space Research Organisation, said, “This is the first time that any Indian spacecraft has crossed this distance. It has entered the interplanetary regime now. It has entered the sun-centric orbit.”

The spacecraft crossed the SOI of the Earth around 1.14 a.m. Wednesday, exactly 72 hours after it was slung out of its Earth-bound orbit on Sunday.

India’s Mars spacecraft will now coast around the sun for the next 300 days before it has its rendezvous with Mars on September 24, 2014.

Around 00.49 hours on Sunday, ISRO fired the spacecraft’s propulsion system for 23 minutes. At the end of the 23 minutes of ignition of this propulsion system, called 440 Newton engine, the Mars spacecraft was catapulted out of its Earth-bound orbit towards the sun-centric phase.

With the orbiter now sailing in the inter-planetary regime, ISRO will correct the spacecraft’s trajectory three or four times before firing its propulsion system on September 24, 2014 to insert the spacecraft into the Martian orbit with a peri-apsis of 376 km and an apo-apsis of 80,000 km. 


The Indian Space Research Organisation’s Mars orbiter on Monday became the farthest object sent into space by India, according to the mission update team.

India’s first inter-planetary mission broke out of the Earth’s gravity on Sunday morning and crossed the distance of the Moon’s orbit on Monday morning, it said. (Another tracking site said this happened around 8 a.m.)

The Chandrayaan-1 lunar mission, sent up in 2008, had travelled 3.84 lakh km to the Moon.

The Mars Orbiter Mission is designed to cover 680 million km before it reaches near Mars in the middle of September next.




Monday, 2 December 2013

FUTURE : Wave fingers, make faces :D

The future of computing at Intel !!!


If the next big wave in devices turns out to be gestures and eye tracking, Intel wants to be ready.
Intel is the king of PCs, but it hasn't always been ahead of evolving innovations. Its processors power more than 80 percent of the world's computers and the vast majority of its servers, but Intel has made little headway in smartphones and tablets. To spur interest in PCs again, as well as persuade more mobile device makers to use its chips, Intel has devoted significant resources and efforts to something it calls "perceptual computing."

Perceptual computing may sound like a jargony, marketing term, but it does just what it says -- it uses the senses to help technology interpret what's going on around it. Those features, such as gestures, facial recognition, and voice recognition, should all make devices more "natural, intuitive, and immersive," says Anil Nanduri, one of the Intel executives in charge of the company's efforts in perceptual computing.

Inside Intel's perceptual computing lab (pictures)

The goal is getting "sensory inputs that make [computers] more human like," Nanduri said. "Once you give computers the ability to assess depth, a lot of wonderful things can happen." 

Devices will be able to sense emotion and detect a person's biometric data simply using a camera. They'll be able to carry on conversations with users and understand context -- or what "play me some jazz" means -- instead of simply following commands. Computers will be able to pick out individual fingers instead of simply recognizing an entire hand or the fact that a person is present. And they'll create more immersive augmented reality, such as digital versions of children's pop-up books.

In the case of Intel, the company is placing particular emphasis on vision and teaching devices to recognize depth. That's made possible through 3D cameras. The company has partnered with Creative on 3D cameras, which should show up integrated into devices such as PCs and tablets in the second half of 2014.


"Once you give computers the ability to assess depth, a lot of wonderful things can happen." --Intel's Anil Nanduri 
A big pitfall for companies like Intel is the hyper focus on speeds and feeds, making technology that's the most powerful without necessarily considering all the ways it might be used. For perceptual computing, Intel says it's starting with software and users first and then moving to the hardware.

To do that, Intel released a software development kit last year to get developers interested in the technology. Since that time, the SDK has been downloaded more than 26,000 times. Intel is so serious about perceptual computing that it has even sponsored contests -- with $100 million in prizes -- to get app developers interested in the technology. Intel will announce the latest crop of winners soon.

"For the users, what am I getting for it?" Nanduri said. "That's why we started a year early, focusing on the ecosystem more so than talking about bringing this into hardware or a device."



But now Intel believes the ecosystem has advanced enough that it's time to talk hardware. Devices will show up next year that contain elements of Intel's perceptual computing efforts. And it hopes all of those will use its chips. Technically, some features could be possible using chips such as those from Qualcomm.
 However, Intel says the amount of horsepower needed to run the features smoothly will require its higher-end chips.

Initially, the perceptual computing features will only work with Intel's Core line traditionally used in PCs and some tablets, not its lower-power Atom line used in mobile devices. However, the company plans to eventually make the features run on its more energy efficient processors, and it's also adding accelerators, tools, and graphics to its chips to take advantage of the perceptual computing capabilities.
"We're already thinking ahead and looking at the use cases people need two to three years out from now and putting them into our silicon," Nanduri said. 

Some elements of perceptual computing have already shown up in products. The Kinect for Microsoft's Xbox is one example, as are Siri and Google Now for voice recognition. However, Intel says it's taking those a step further by focusing on short-range interaction of less than a meter. That means the technology needs a very fine level of recognition, with the ability to pick out specific fingers instead of just noticing an arm or if entire person is present.

But it still will be a challenge for Intel to make features that are truly useful and not just gimmicky. Intel acknowledges that gesturse and other features won't be ideal for all instances. Computer users, for instance, won't be making slideshows by waving their hands in the air. But they might use gestures when showing the slideshow to friends.

Gaming, in particular, is one area where perceptual computing could really take off, Nanduri said, as well as education and related fields. And it's not just about PCs. This technology will show up in a wide range of devices in the coming years, he said.

The company is sure to provide more details and demos in January at the Consumer Electronics Show in Las Vegas.

"Perceptual computing is about everything and is device agnostic in many ways," Nanduri said. "It's going to be everywhere."

READ MORE !!!

http://news.cnet.com/8301-1001_3-57614001-92/wave-fingers-make-faces-the-future-of-computing-at-intel/


 VISIT MY BLOG DAILY FOR INTERESTING UPDATES AND INFORMATION !!!

THANK YOU !!!

PLEASE, DON''T  FORGET TO SHARE , COMMENT  AND LIKE,
IT WILL HELP ME,YOU & OTHERS !!! =)

Thursday, 28 November 2013

Google Nexus 5 Review !!!

Google Nexus 5 review - Android 4.4 mobile phone

A GOOD buy in my view !!! In the budget :)

Call of Duty: GHOSTS !!!

Minimum System Requirements

  • Win7 / Win8 [64-Bit]
  • CPU: Intel Core 2 Duo E8200 2.66 GHZ OR AMD Phenom X3 8750 2.4 GHZ [OR better] 
  • RAM: 6 GB RAM + HDD: 40 GB space
  • Graphics Card: NVIDIA GeForce GTS 450 / ATI Radeon HD 5870 [OR better]
  • Sound: DirectX Compatible Sound Card + DirectX: 11

Recommended System Requirements

  • Win7 / Win8 [64-Bit] + Intel Core i5 – 680 with 3.6GHz
  • RAM: 8 GB RAM + HDD: 40 GB space
  • Graphics Card: NVIDIA GeForce GTX 760 @ 4GB
  • Sound: DirectX Compatible Sound Card + DirectX: 11


Reference=> *GeForce.com*
""""Internet: Broadband connection and service required for Multiplayer Connectivity. Internet connection required for activation.""""

Wednesday, 27 November 2013

GAMERS 4 U...LINKS that you will surely like !!!

Links YOU might LIKE or PREFER for online gaming...

*At Random_Not on Any Kind Of PreferenceS*

Purely YOUR choice What to Choose and What to Like :)

Here they are...

1.COOLBUDDY

2.ARMOR

3.SHELLSHOCKLIVE

4.SHELLSHOCKLIVE2

5.KONGREGATE

6.STUDENTBEANS

7.MINICLIP

8.ADDICTINGGAMES

9.FOG

10.BIGFISHGAMES


YOU can find all type of games in here...!!! Probably the best online gaming sites !!!